Design
Responsive web design tested on real devices
Responsive is not a feature any more, it is the baseline. The work is in the details: touch targets, thumb reach, tables that survive a narrow screen, and forms that are not painful to complete one handed.
Detail
What you get from us
The parts responsive frameworks do not solve
Stacking columns is the easy part and every framework handles it. The hard parts are a data table with nine columns, a filter panel with twenty options, and a checkout form on a screen where the keyboard covers half the viewport. Those need design decisions, not breakpoints.
Thumb reach is a real constraint
On a large phone held one handed, the top corners are hard to reach. Primary actions belong in the lower two thirds. This sounds minor and it changes completion rates measurably.
Testing on hardware people actually own
We test on mid range Android devices with throttled connections. A design that works on a current iPhone on office wifi tells you very little about your actual traffic.
Related service
Custom Coded Website
Bespoke websites written from scratch. WebGL, scroll driven scenes, custom motion and interfaces built to a specification rather than assembled from parts.
See the full service pageQuestions
Common questions
Ask us directlyBroadly yes, though mobile friendly is the minimum bar and responsive done well goes further: layouts designed per breakpoint rather than simply not breaking.
No. Separate mobile sites were a workaround from over a decade ago and they create duplicate content and maintenance problems.
Designed explicitly. Tablet is where automatic responsive behaviour most often produces awkward results, because the layout is neither phone nor desktop.